Variable InteractorInputTypenameConst

InteractorInputTypename: "interactor-input" = 'interactor-input'

Typename for a PlayerControllerInput component.

Use this to create your own input component that can be retrieved by PlayerController:

import {PlayerControllerInput, PlayerControllerInputTypename} fromn '@wonderlandengine/interaction';

export class CustomPlayerInput implements PlayerControllerInput {
static TypeName = PlayerControllerInputTypename;
...
}